Saturday, 4 February 2012

Ideas

Here are some Idea's i had


Robot Idea's:

  1. Beat em up Robot fighting game – Can pick between four characters, a bruiser type class massively strong but slow, a small agile one, weak but fast, a all rounder who has both size and agility and lastly the small elemental type which can fire projectiles. Will be four available maps each one based around each of the four characters. For the bruiser the map will be of a back alley, for the small agile type, a dojo, for the all rounder, a factory level and for the elemental projectile type, a mountain top.
  2. RPG Robot game – You play as an escaped Robot on the run from jail, after being falsely accused for a murder he did not commit. You must hunt down the people who framed you and seek revenge. Throughout the game by completing objectives and killing or incapacitating enemies you will earn experience points, which can be put towards various skill and stat points.
  3. Robot FPS – A twist on the traditional story, Humans are invading the robotic home world and you are drafted to defend the planet. Once thought to be a regular trooper you stumble upon an ancient burial stone which gives you strange powers. These powers will help sway the tides of war and will bring the robotic home world to victory.
  4. Robotic TPS – When everything is taken from you in a brutal mugging which causes the death of your wife and son, you must find the man who did it and kill him. You know it will be a difficult task as the man belongs to the toughest and most ruthless gang in town, luckily for you you are ex SAS and have spent years honing your skills for just this purpose. Using weapons and CQC (Close Quarters Combat) you will find the man, and you will kill him.
  5. Robot Racing Game – Can pick between four different types of hoover cars and hoover bikes and four different characters. Each bike and care has different strengths and weaknesses. The hoover bikes are faster and weaker and harder to control, the cars are stronger and easier to control but aren't as fast as the bikes. This gives the character freedom and choice to which vehicle is best for the course.
  6. Robot Platformer – Your village is under threat of being destroyed to pave way for another of Robotech's factories, you arrange a meeting with the head of Robotech to discuss terms. After hearing how much support you have, the head of Robotech throws you in prison. You have one week to escape from prison and make you way up to reach the head of Robotech and stop him from sending order to destroy the village.

2 comments:

  1. okay this is the second time im doing this.... piece of crap....

    Hokay!!!1 yeh maate loadsa ideas, il get mine up asap! I do like the idea of a beat em up, just sounds awsom with robots! One idea i was thinking about was a beat em up mixed with an RPG? not sure if you ever played final fantasy, but was thinking somthing along the lines of a free roaming rpg like that, but when jumoing into battle its fast n crazy like a beat em up! knocking of HP with every blow, and gaining EXP with ever kill and adding it to the skill areas you want.

    Also one main thing i feel we might need to be careful with is the story/ background story to the character, from reading yours it kinda looks like the character is too human. With him having a wife and kid what you could do for examplem, is say a scientis man who has a family ceated the roboguy and was raised as a member of the family, and through time he learned to percive and understand emotion from being with them, and if they did get taken or killed the hed go into kill/ hunter mode :D

    But loads to look at, nice one for making some base genres n ideas to work from!

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  2. Haha yeh dude your totally right, i didn't realise as i was writing that a robot can't have family. Although i like you idea of having him being part of the family and learning emotions. Thats a nice idea. Of course i have played FF man! FFX i put like 110 hours in to that game. I think an RPG would really make the game much longer and detailed. But would we want one robot character in a beat-em-up style genre, with a focused story we can really discuss and develop, or different robot characters with smaller stories? It's something to think about.

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